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Joey Martini Game Designer
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Spike Pit
Project type
Game
Role
Level Design, UI Design, Mechanics Design, Shop sprites
Spike Pit is a rougelite game where you replay the areana of traps to collect money and survive as long as possible. Then you upgrade yourself with items in the shop and then try again.
I worked on the level design of the shop and the UI. I then also created all the code for upgrades and some other essential mechanics in the game using C#. I also created some of the shops sprites and was really good at debugging if anything happened to the game.


















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